We build
for good.

Innovation platform for social good
What we do

we turn real
social problems
into live
solutions Pinpoint Co-design Go live

From idea to something people use, in weeks

One Lab. Many areas.

Every initiative lives in the Lab, grouped by the sector it serves. Filled pills are already piloting with real users.

Built for the Global Goals

Every initiative maps to the UN Sustainable Development Goals, so you can see which global problem it helps to solve.

Meet the people we build for

Every initiative starts with someone like them. These characters stand in for the real people our Lab works with.

The global problems we're chasing

Big problems, tackled one practical tool at a time. Coloured ones are being worked on in the Lab now. Grey ones are on our radar.

Health worker shortagesExtreme povertyLearning povertyClimate changeEnergy povertyYouth unemploymentFood insecurityHard-to-reach public servicesClean waterHealth worker shortagesExtreme povertyLearning povertyClimate changeEnergy povertyYouth unemploymentFood insecurityHard-to-reach public servicesClean water
Financial exclusionLoneliness and isolationDigital divideSkills gaps in industryGender pay gapHigh remittance costsHousingVeterans left behindInformal workFinancial exclusionLoneliness and isolationDigital divideSkills gaps in industryGender pay gapHigh remittance costsHousingVeterans left behindInformal work
Unfair pay for creatorsPatients lost in the systemForced migrationRed tape for small charitiesUnsafe workplacesBad home retrofitsInequalityAccess to justiceBiodiversity lossUnfair pay for creatorsPatients lost in the systemForced migrationRed tape for small charitiesUnsafe workplacesBad home retrofitsInequalityAccess to justiceBiodiversity loss

Live in the Lab now

Honestly labelled. Exploring means we're still learning, Prototype means you can try it, Pilot means real people use it today.

How it works

Small teams, short cycles, real users from week one. If something doesn't help, we stop it and say why.

01

Spot

We pinpoint problems that hurt a lot of people, using data, community partners and what people tell us.

02

Shape

We design with the people affected, not for them. Nothing starts without real conversations with the people who live it.

03

Ship

A small team builds a simple version in weeks, not years, and puts it live in the Lab for real people to use.

04

Scale

What works grows through partners and funders. What doesn't gets closed, and we share what we learned.

Got a problem worth fixing?